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Votes

0

Found in

2021.3.29f1

2022.3.8f1

2023.1.10f1

2023.2.0b7

2023.3.0a2

Issue ID

UUM-47099

Regression

No

Materials' shader gets lost when pulling a repository branch

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How to reproduce:
1. Put the attached project "BoHK.HololensViewer.zip" into a GitHub repository
2. Clone the project to another computer
3. Open that project
4. Select Assets/Materials/MRTKCubeClippingMat.mat

Expected results: The Material shader is set to "Custom/MRTKStrandardModelObject"
Actual results: The Material is pink

Reproducible with: 2021.3.29f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b7, 2023.3.0a2

Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested

  1. Resolution Note:

    Thank you for reporting a bug to Unity.
    We are very glad to hear that the problem got solved. We are now then going to close this issue.

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