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15
votes
Fixed

[AMD] Crash on D3D12SwapChain::CreateHWND when creating or opening a pro...

DirectX12

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May 06, 2025

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Version/s: 6000.1.9f1, 6000.4.0a1

Steps to reproduce:1. Open Unity Hub2. Open the “user’s attached project” or create a new one3. Observe the crash Reproducible with ... Read more

65
votes
Fixed

[iOS] Sound volume of music playing on the device gets quiet after launc...

iOS

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Sep 04, 2016

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Version/s: 5.3.6p4

When a Unity app is launched, any audio playing on the device (iTunes, Spotify, etc.) gets quiet, even when the app is not playing a... Read more

30
votes
Fixed

[Android] VideoPlayer not playing video

Video

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Jan 02, 2017

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Version/s: 5.6.0b3

How to reproduce:1. Open user provided project2. Build and run on device3. Observe that instead of video only white quad is shown Ex... Read more

30
votes
Fixed

[Android] PhysX crash when calling Physics.OverlapBoxNonAlloc or Overla...

Mobile

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Feb 06, 2017

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Version/s: 5.4.3p2

How to reproduce:1. Open the attached project2. Build and run on Android device3. Play the game, use skills by pressing any of the 4... Read more

31
votes
Fixed

[WebGL] DateTime.ToLocalTime() does not convert to local time in build w...

WebGL

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.6f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case_1179945-DateTimeBug.zip")2. Open the repro scene ("SampleScene")3. Enter play m... Read more

14
votes
By Design

No lighting is received when Mesh is drawn with CommandBuffer.DrawRender...

Mesh

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Mar 02, 2021

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Version/s: 2019.4, 2020.2, 2021.1, 2021.1.0b6, 2021.2

How to reproduce:1. Open the user's attached "Missing lighting.zip" project2. Go to File -> Build And Run3. Observe the Character... Read more

93
votes
Fixed

CharacterController might start to ignore collisions after a scene was r...

Physics

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Jun 29, 2016

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Version/s: 5.3.3p3

Steps to reproduce:1. Open attached project2. Open "Test" scene3. Run the scene4. Notice how "Instance {number}" fails to collide wi... Read more

73
votes
Fixed

Game view disappears after playmode

Scene/Game View

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Aug 05, 2016

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Version/s: 5.4.0f3

This issue is floating and appears in a while when user works with Editor for a certain time.Both GameView and SceneView should be v... Read more

65
votes
Fixed

isDebugBuild returns False in the Editor when its value is checked after...

Package: Scriptable BuildPipeline

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Feb 26, 2021

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Version/s: 2018.4, 2019.4, 2020.2.5f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project "Case_1317834"2. Build the project3. Observe the Console Window Expected result: isDeb... Read more

13
votes
By Design

TMP InputField throws an InvalidOperationException on WebGL with .NET 4.6

WebGL

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Aug 01, 2017

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Version/s: 2017.1.0p2

Steps to reproduce:1. Open attached project "937035.zip"2. Make sure that scripting runtime version is set to .NET 4.63. Build &... Read more

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