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0
votes
Fixed

Highlighter text is misaligned and overlapping when an asset is highlighted

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Mar 13, 2023

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Version/s: 2023.1.0b7, 2023.2.0a6

Reproduction steps:1. Open the “HighlightIssue” project2. Open the “Main” scene3. Select the “Test” GameObject4. In the Inspector cl... Read more

0
votes
By Design

"Serialization depth limit 10 exceeded at 'EvolutionNode.icon'. There ma...

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Mar 13, 2023

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Version/s: 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a6

How to reproduce:Open the attached project "Project Huesos.zip" Expected results: "Serialization depth limit 10 exceeded at 'Evoluti... Read more

0
votes
Won't Fix

macOS system error sound is played when navigating in UI Builder using a...

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Mar 13, 2023

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Version/s: 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

How to reproduce:1. Open the user’s attached “My project.zip” project2. Open the “settings 1.uxml” (Assets > UIToolkit > Templ... Read more

0
votes
Fixed

Script Graph Debug.Log Event is not printed in Player logs after Build i...

Package: Visual Scripting

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Mar 13, 2023

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Version/s: 1.7.8, 1.8.0

How to reproduce:1. Open the attached “IN-34316.zip” project2. Build And Run the project with the "SampleScene" Scene added in Build... Read more

0
votes
Won't Fix

Scheduling interrupts user input when using UIToolkit Input Fields

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Mar 13, 2023

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Version/s: 2022.2.9f1, 2023.1.0b4, 2023.2.0a4

Steps to reproduce:1. Open the attached project “IssueProject“2. Open the “Assets/Test Scene.unity“ Scene3. Enter Play Mode4. Start ... Read more

0
votes
Fixed

Visual Scripting Node Input states are not saved when bundled

Package: Visual Scripting

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Mar 13, 2023

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Version/s: 1.7.8

Steps to reproduce:1. Open the attached project “IssueProject“2. Navigate to Edit > Project Settings > Visual Scripting > N... Read more

0
votes
Won't Fix

Build fails to compile when using burst compiling

Package: Burst

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Mar 13, 2023

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Version/s: 1.8.3

Steps to reproduce:1. Open the “TestECSVersion” project2. Build And Run Expected result: Builds and runs the projectActual result: B... Read more

0
votes
Fixed

Lightmap is unassigned when entering Play Mode, switching Scene and exit...

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Mar 13, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:1. Open the attached user project “SampleProject.zip”2. Open Scene "Game" (Assets/Scenes)3. Enter Play Mode4. Press... Read more

0
votes
Won't Fix

Light artifacts are visible from the Point light when using Soft or Hard...

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Mar 13, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

Steps to reproduce: Open the attached "LightArtifacts.zip" project Open the "Environment_4" Scene from Assets > Scenes Locate the... Read more

0
votes
Won't Fix

Lighting is not rendered on a BatchRendererGroup mesh when the scale is ...

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Mar 13, 2023

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Version/s: 2022.2.1f1, 2023.1.0a23, 2023.2.0a14

Reproduction steps: 1. Open the attached project “BRGProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. In the Hierarchy ... Read more

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