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No warning is present and input is no longer detected if both OculusXR a...
Steps to reproduce: 1. Open the attached user's project "XRITest.zip" 2. Make sure Oculus link is enabled on Quest 2 3. Go to XR ... Read more
[CoreRP] 'GraphicsSettings.asset' gets marked as dirty during every proj...
Reproduction Steps: # Open either the attached "HDRP_Project" or "URP_Project" # Make sure that "Preferences" -> "AssetPipeline"... Read more
ScriptReference/Undo (default)
URL: [https://docs.unity3d.com/ScriptReference/Undo.html] >Modify a single property: Undo.RecordObject (myGameObject.transform, ... Read more
[macOS] SkyManager Graphics error when building Addressables in nographi...
How to reproduce: 1. Download and unzip the attached project "Minimal_repro.zip" 2. Build addressables in nographics mode by runni... Read more
[Timeline] MissingReferenceExceptions when undoing Add Animator from Tim...
*Repro:* # Open attached timline-error-repro-compressed.zip project. # Open Assets > Scenes > Gameplay scene. # Open the timel... Read more
FrameTimingManager reports GPU time as if it had VSync wait time include...
Reproduction steps: 1. Open the attached “Repro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Make sure the “Gr... Read more
Graphics.CopyTexture produces inaccurate results when using ARGB32 Textu...
Reproduction steps: 1. Open the attached “VulkanGraphicsCopy.zip” project 2. Open the “Assets/Scenes/VulkanGraphicsCopy.unity” Sce... Read more
Pressing the Capture button causes errors when using RenderDoc in the Ga...
Reproduction steps: 1. Open the attached project “RenderDocBug“ 2. Open the Game View 3. In the Toolbar select the “Load RenderDo... Read more
Structure with fixed size Double or Float type buffers are not copied pr...
Reproduction steps: 1. Open the attached “macos_fixed_size_buffer_bug” project 2. In the Menu bar, select Window > General > Test ... Read more
Polygon Collider 2D has a hole inside when having specific points coordi...
How to reproduce: 1. Open the user’s attached “Collider2DOverlapPointTest.zip” project 2. In the Hierarchy window, select “Polygon... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- InternalCallRegistrationWriter attempts to launch with Mono when building the project with the IL2CPP Scripting Backend
- [Linux] FPS limit becomes unset for some time when maximizing Game View while in Play Mode
- ContextClickEvent not fired at runtime for UI Toolkit elements when right-clicked
- Behaviour.isActiveAndEnabled desyncs when checked from a sibling component during OnEnable/OnDisable
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled