Search Issue Tracker
Fixed in 2021.3.30f1
Fixed in 2023.3.0a6
Votes
0
Found in
2021.3.29f1
2022.3.7f1
2023.1.8f1
2023.2.0b4
2023.3.0a3
Issue ID
UUM-45878
Regression
No
Structure with fixed size Double or Float type buffers are not copied properly causing Test Runner tests to fail when using Silicon macOS
Reproduction steps:
1. Open the attached “macos_fixed_size_buffer_bug” project
2. In the Menu bar, select Window > General > Test runner
3. In the Test Runner window, select “EditMode” and click the “Run All” button
4. Observe the test results
Expected result: All tests succeed
Actual result: Not all tests succeed
Reproducible with: 2021.3.29f1, 2022.3.7f1, 2023.1.8f1, 2023.2.0b4
Reproducible on: macOS Ventura 13.4.1 (M1 Max)
Not reproducible on macOS Ventura 13.4.1 (Intel)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
Resolution Note (fix version 2021.3.30f1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-30210
Resolution Note (fix version 2023.3.0a6):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-30210