Search Issue Tracker
Fixed
Fixed in 2021.3.32f1, 2022.3.12f1, 2023.1.17f1, 2023.2.0b15, 2023.3.0a10
Votes
0
Found in
2021.3.29f1
2022.3.7f1
2023.1.8f1
2023.2.0b4
Issue ID
UUM-45893
Regression
Yes
Physics2DRaycaster returns incorrect distance when using Sorting Groups
Reproduction steps:
1. Open the attached project "Physics2DRaycasterSortingGroupBug"
2. Open the "NewBugs" scene
3. Enter Play mode
4. Click the bottom two buttons in the blue area
Expected result: "BlueButton was clicked!" is logged in the Console twice
Actual result: "GreenButton was clicked!" is logged in the Console when clicking the left button (or both in 2021.3.29f1)
Reproducible with: 2021.3.29f1, 2022.3.7f1, 2023.1.0a25, 2023.1.8f1, 2023.2.0b4
Not reproducible with: 2023.1.0a24
Reproducible on: macOS 13.4.1 (Intel), Windows 11 (user’s)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
Add comment