Search Issue Tracker
Fixed in 2021.3.32f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.2.0b15, 2023.3.X
Votes
0
Found in
2021.3.29f1
2022.3.7f1
2023.1.8f1
2023.2.0b4
Issue ID
UUM-45893
Regression
Yes
Physics2DRaycaster returns incorrect distance when using Sorting Groups
Reproduction steps:
1. Open the attached project "Physics2DRaycasterSortingGroupBug"
2. Open the "NewBugs" scene
3. Enter Play mode
4. Click the bottom two buttons in the blue area
Expected result: "BlueButton was clicked!" is logged in the Console twice
Actual result: "GreenButton was clicked!" is logged in the Console when clicking the left button (or both in 2021.3.29f1)
Reproducible with: 2021.3.29f1, 2022.3.7f1, 2023.1.0a25, 2023.1.8f1, 2023.2.0b4
Not reproducible with: 2023.1.0a24
Reproducible on: macOS 13.4.1 (Intel), Windows 11 (user’s)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Economy package throws a CS0619 error in the Console when installed together with Deployment package
- “Screen position out of view frustum” errors are thrown when zooming out in the Scene view with Rect Tool selected
- Only one [UnityOneTimeSetUp] method runs when there are 2 of them in different classes
- Crash with multiple stack traces when Sprites with a high resolution get Sliced to a Grid with a small cell size in the Sprite Editor
- The UI Builder's Data Source Object picker cannot be navigated after triggering a circular dependency dialog box
Add comment