Search Issue Tracker

0
votes
Fixed

GetNextFrameFenceValue() always returns 1

DirectX12

-

Jan 16, 2023

-

Version/s: 2022.2.2f1, 2023.1.0a25, 2023.2.0a1

The native rendering plugin interface functions IUnityGraphicsD3D12v7::GetNextFrameFenceValue() always returns 1. To reproduce: Writ... Read more

1
votes
Won't Fix

Popup windows do not close when clicking outside of their window if they...

IMGUI Framework

-

Aug 03, 2022

-

Version/s: 2023.1.0a5

How to reproduce:1. Open the attached project "PopupWindowsOpenedFromModalWindowsBug.zip"2. Open Bug Report>Open Modal Window3. I... Read more

2
votes
Won't Fix

[WP8.1] Material with high tiling values does not render its texture cor...

WP8.1

-

Feb 21, 2015

-

Version/s: 5.0.0f3

To reproduce:1. Create a plane2. Create a new material3. Add a texture to the material (Albedo)4. Set the tiling of the material to ... Read more

0
votes
Third Party Issue

[Android] Null Pointer Dereference crash in libGLESv2_mtk.so on PowerVR ...

GLES

-

Jan 16, 2023

-

Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.3f1, 2023.1.0a26

How to reproduce:1. Open the attached “PlayerToonShader_Repro” project2. Build and Run the “Main” Scene on Android Expected result: ... Read more

0
votes
Fixed

[Mobile Notifications] Include CoreLocation framework field is missing w...

Package: Mobile Notifications

-

Jul 23, 2019

-

Version/s: 1.0.2

If you are editing iOS Notification Settings via the Inspector, the checkbox and label for "Include CoreLocation framework" will be ... Read more

0
votes
Fixed

Linux Build support is not available in the Editor even though its suppo...

MacOS

-

Jan 24, 2020

-

Version/s: 2019.3.0a8, 2020.1.0a21

"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reproduce... Read more

0
votes
Fixed

[2D][Tilemap Extras] Tiles are rotated when painting with Random Brush

Package: 2D Tilemap Extras

-

Jan 11, 2023

-

Version/s: 1.8.4-preview, 2.2.4, 3.0.3, 4.0.0-pre.2

Reproduction steps:1. Open the attached project “TileMapBug”2. Open “Assets/Scenes/SampleScene” Scene3. Open Window → 2D → Tile Pale... Read more

0
votes
Fixed

When moving children off parent crash on SetTransformParentUndo

Assets Management

-

Dec 26, 2015

-

Version/s: 5.3.0f4

To reproduce issue follow the steps:1. Load this package into a blank projecthttps://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrainc... Read more

0
votes
By Design

[Command] functions used by Invoke are called locally

Networking

-

Oct 26, 2016

-

Version/s: 5.4.0f3

Reproduction steps:1. Open project attached.2. Open scene "Main" from folder "Scene".3. Make 2 game clients:3.1. First one by using ... Read more

0
votes
Fixed

Not informative compute shader error reporting

Shaders

-

Apr 23, 2015

-

Version/s: 5.0.1f1

On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.