Search Issue Tracker
Fixed in 2.2.5
Fixed in 4.0.0
Votes
0
Found in [Package]
1.8.4-preview
2.2.4
3.0.3
4.0.0-pre.2
Issue ID
DANB-343
Regression
No
[2D][Tilemap Extras] Tiles are rotated when painting with Random Brush
Reproduction steps:
1. Open the attached project “TileMapBug”
2. Open “Assets/Scenes/SampleScene” Scene
3. Open Window → 2D → Tile Palette window
4. In the Tile Palette window select Random Brush and check “Pick Random Tiles” checkbox
5. Select Paint mode and paint tiles in the Scene view
Expected result: All tiles are painted without any rotations
Actual result: Some of the painted tiles are rotated
Reproducible with: 1.8.4-preview (2020.3.44f1), 3.0.3 (2021.3.16f1, 2022.1.24f1, 2022.2.2f1), 4.0.0-pre.2 (2023.1.0a25)
Reproducible on: macOS 13.1 (Intel), Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
Fix for this issue is available on 2D Tilemap Extras package 4.0.0 and above
Resolution Note:
Fix for this issue is available on 2D Tilemap Extras package 3.1.0 and above
Resolution Note:
Fix for this issue is available on 2D Tilemap Extras package 2.2.5 and above