Search Issue Tracker
Fixed in 2020.1.X
Duplicate in 2019.3.X
Votes
0
Found in
2019.3.0a8
2020.1.0a21
Issue ID
1214274
Regression
Yes
Linux Build support is not available in the Editor even though its support is installed
"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub.
Steps to Reproduce:
1. Install Unity along with Linux Build Support(Mono).
2. Create a new project.
3. File > Build Settings > PC, Mac & Linux Standalone Platform > Target Platform
Actual Result:
Installed Linux build Support is not visible.
Expected Result:
Installed Linux build Support should be visible.
Reproducible with: 2020.1.0a21, 2019.3.0f6, 2019.3.0a8
Working Fine with: 2019.3.0a7, 2019.2.19f1, 2018.4.16f1.
Environment: macOS 10.14.6, 10.15.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment