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[iOS] Wireless MFI controller input is not detected until the Applicatio...
Steps to reproduce:1. Open project in "project.zip"2. Build for iOS3. Connect a supported MFI controller to an iOS device (tested wi... Read more
GUI Items are not found and highlighted when using Highligher.Highlight(...
How to reproduce:1. Open the attached 'project-1223530.zip' project2. In the Editor select 'Window' > 'HighlightableEditorWindow'... Read more
"Test Framework" package doesn't show Samples when using Package Manager
How to reproduce:1. Open the user’s attached project2. Open the Package Manager window3. Select the “Test Framework” package and obs... Read more
[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...
Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more
[OSX] NullReferenceException when canceling File browser after selecting...
How to reproduce:1. Create a new project2. Go to Unity>Preferences>External Tools3. Browse for SDK, JDK or NDK4. Pick uncorrec... Read more
[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...
FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and build... Read more
[MacOS] RMB is stuck in a custom Editor window when pressing the button
How to reproduce:1. Open the user’s attached “testRightClickPressedButtonsStuck” project2. Open the “Test → Open Test Window” custom... Read more
[VisionOS] Crash report causes crash on visionOS
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle
How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more
All about bugs
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