Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b5
Issue ID
874140
Regression
Yes
[OSX] NullReferenceException when canceling File browser after selecting incorrect folder
How to reproduce:
1. Create a new project
2. Go to Unity>Preferences>External Tools
3. Browse for SDK, JDK or NDK
4. Pick uncorrect folder
5. It will show a popup "Invalid JDK/SDK home selected"
6. Click OK and then Cancel
Result: You will get "NullReferenceException: Object reference not set to an instance of an object"
Note: You should have Android module installed
Reproducible: 5.6.0b2, 5.6.0b5
Not reproducible: 5.5.1p1, 5.6.0b1
Not reproducible on Win 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mesh.GetIndexBuffer() requires Mesh's 'Read/Write' flag to be enabled to get its index buffer data in Builds
- [Backport] [Sprite Atlas V1] Editor crashes when calling SpriteAtlasUtility.PackAtlases
- Deterministic builds have different files when built from the same project
- PlayerBuildInterface.ExtraTypesProvider no longer provides types to IL2CPP
- Touch input is reset in Device Simulator when Unity Remote is killed
Add comment