Search Issue Tracker
Fixed
Votes
0
Found in
2020.3.40f1
2021.3.12f1
2022.1.20f1
2022.2.0b12
2023.1.0a15
Issue ID
UUM-17790
Regression
No
[MacOS] RMB is stuck in a custom Editor window when pressing the button
How to reproduce:
1. Open the user’s attached “testRightClickPressedButtonsStuck” project
2. Open the “Test → Open Test Window” custom window from the menu
3. Open and close the contextual menu in the window by pressing RMB and LMB, respectively
4. Move around with the mouse in the window
5. Observe the Console log
Expected result: Pressed button value printed in the Console log is 0, meaning that no mouse button is clicked
Actual result: Pressed button value printed in the Console log is 2, meaning that the RMB button is pressed and held
Reproducible with: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15
Reproduced on: macOS 12.5 (Intel)
Not reproduced on: Windows 10
Note: Moving the mouse outside the window and back resets the pressed value back to 0
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-16835