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10
votes
Fixed

Indirect light is not generated when using Realtime Global Illumination ...

Package: Scriptable Render Pipeline HD

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May 06, 2019

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Version/s: 6.5.2

How to reproduce:1. Download and open the project "1152091.zip"2. Select Indirect draw mode in the Scene window3. Inspect the Scene ... Read more

4
votes
Fixed

[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...

Package: Windows XR Plugin

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Jan 23, 2020

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Version/s: 3.0.0

Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more

0
votes
Won't Fix

[Shader Compiler] Compile error with overloaded CG methods differing onl...

Shaders

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Jun 26, 2017

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Version/s: 5.6.1p3

Steps to reproduce: 1) Download attached project 'UnityShaderCompileError.zip' and open in Unity2) Open scene 'testScene'3) Select '... Read more

1
votes
Fixed

[Canvas] Inconsistent Sort Orders. Different Scene Views before and whil...

UI

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May 31, 2016

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Version/s: 5.4.0b16

Reproduction Steps:1. Open User's project2. Set "Canvas" Sort Order = 2 and "Panel" Sort Order = 03. Notice that the Text is OVER th... Read more

0
votes
By Design

Huge Performance slowdown when using New Input System with Android and iOS

Package: Input System

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Mar 26, 2020

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Version/s: 1.1.0-preview.1

Steps to reproduce:1. Open and Build User-supplied project ("JoystickTest.zip")2. Move the Joystick and inspect the Profiler. Expect... Read more

0
votes
Fixed

[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...

Image Effects

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Feb 11, 2016

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Version/s: 5.4.0b4

FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and build... Read more

0
votes
By Design

UncompressedAssetBundle and ChunkBasedCompression create large sized ass...

Asset Bundles

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Oct 27, 2016

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Version/s: 5.4.2p1

Steps to reproduce:1. Download and open the attached project2. Build Asset Bundles (Assets/Build AssetBundles)3. View the project in... Read more

0
votes
Fixed

[Texture Importer]Crunched textures fail in builds

Graphics - General

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Mar 10, 2017

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Version/s: 5.6.0b6

When using crunch compression textures fail to load in builds and are replaced with black. Steps to repro:1. Load texture into unity... Read more

0
votes
Won't Fix

Addressables increase the size of an app when opening it repeatedly with...

Package: Addressables

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Aug 21, 2019

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Version/s: 1.1.7

Steps to reproduce:1. Open and "Build and Run" user-supplied project2. Check the size of the app on the device by holding on the app... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

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