Search Issue Tracker
Fixed
Votes
0
Found in
2023.2.0a23
Issue ID
UUM-41579
Regression
Yes
Shader warnings in 'lightlistbuild' are thrown after creating 3D Sample Scene (HDRP)
{*}Reproduction steps{*}:
# Create a new template project "3D Sample Scene (HDRP)"
{*}Expected result{*}: No errors or warnings are thrown
{*}Actual result{*}: The following warnings are thrown: "Shader warning in 'lightlistbuild': loop only executes for 1 iteration(s), forcing loop to unroll at kernel TileLightListGen at lightlistbuild.compute(438) (on vulkan)"
{*}Platform tested{*}: Rocky 8.5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Resolution Note:
Fixed by another internal issue: UUM-42737: HDRP shader compilation warning on Fine light tile pruning compute shader