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Issue ID




Printed text of the TextMeshPro input field is missing the last symbol and the length is one symbol longer

Package: TextMeshPro


How to reproduce:
1. Open the user’s attached “” project
2. Enter Play Mode
3. In the input field insert “testing”
4. Observe the Console window

Expected result: “Name : testin​g : length 7” is printed
Actual result: “Name : testin​ : length 7” is printed

Reproducible with: 3.0.6, 3.2.0-pre.4 (2021.3.28f1), 4.0.0-pre.2 (2022.3.4f1, 2023.1.3f1, 2023.2.0a23)

Reproduced on: macOS 13.2.1 (Intel)

If pressing the delete key when there’s no text in the input field then the printed length is 1
Not reproducible with legacy input field

  1. Resolution Note:

    The "OnValueChanged" event for TextMeshPro InputField is triggered before the new value is fully processed.

    The suggested workaround is to employ a one-frame-delay coroutine for operations that require the updated text:

    public void CheckNameLength()

    private IEnumerator DelayedCheckNameLength()
    yield return null; // wait for one frame

    Debug.Log($"Name : {nameInputText.text} : length {nameInputText.text.Length}");

    As for the length of the text, this is also expected as the TMP InputField appends the ZWS unicode to handle the cursor on new lines.

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