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[2D] Unapplied Module Changes window appears when no changes are made to...
Unapplied Module Changes window appears when no changes are made to Edit Outline/Edit Physics Shape Steps to repro:1. import a Sprit... Read more
[TMP] Unicode characters are not applied when setting text from prefab t...
How to reproduce:1. Download the attached project "1400008.zip"2. Open "SampleScene" Scene3. Enter Play mode Expected result: The up... Read more
[WindowsMR][XRSDK] Use primary window causes UWP standalone to not open ...
1. What happened 2. How we can reproduce it using the example you attached - open project- toggle use primary window on- toggle the ... Read more
White lines appear in the Game view when the Camera moves and the "Sprit...
How to reproduce:1. Open the attached project “WhiteLinesRepro“2. Open the “MissionScene“ Scene3. Enter Play Mode4. Hover the mouse ... Read more
Camera Overlay is missing icons when docked
Steps to reproduce: 1. Enable the Camera Overlay (three dots in the top right corner of the Scene View>Overlay Menu>Cameras)2.... Read more
-profiler-maxusedmemory cmdline option doesn't work
-profiler-maxusedmemory has no effect in standalone player builds. This prevents users to configure optimal value to maintain the lo... Read more
[Plaforms] Build Configuration General Settings only lets to change Majo...
How to reproduce:1. Download the attached project 'DOTS_AndroidBuild.zip'2. Go to the BuildConfigurations folder and press on Androi... Read more
Embedded iOS frameworks are not automatically signed
How to reproduce:1. Open the attached project ("build-ios-with-framework-2022.1.zip")2. Build for the iOS platform and open the Xcod... Read more
[iOS] First character of the Product Name section of the Bundle identifi...
How to reproduce:1. Open the attached 0037.zip project2. Build for iOS and open the generated Xcode project3. Compare Bundle ID in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized