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NativePlugins fail to build when Building for Windows ARM64
How to reproduce:1. Open the “Unity Project” project2. Open the “Sample Scene”3. Build the project Expected result: project is built... Read more
Custom Shader is rendered differently in Build
Reproduction steps:1. Open the attached “ml.zip“ project2. Open the “SampleScene” scene3. Build And Run the project4. Observe the Bu... Read more
Material Upgrade pop-up appears on opening 3D(URP) and 2D (URP) Sample T...
Repro: Open the HUB Start a new project with the 3D Sample URP template - and 2D Sample URP Notice that there's a pop-up that warns ... Read more
“No catalog text assets where found in bundle” error is logged when Comp...
How to reproduce:1. Open the “Catalog_Bundle_Bug” project2. Open the “SampleScene”3. Enable Hosting Service on any port (Window >... Read more
“Invalid header data!!!” error is logged when Build Remote Catalog is used
How to reproduce:1. Open the “InitializeAsync_Bug” project2. Open the “SampleScene”3. Enable Hosting Service on any port (Window >... Read more
Internal State Corruption thrown when adding and removing many entities ...
How to reproduce:1. Open the “Internal_State_Corruption_Bug” project2. Open the “SampleScene”3. Enter Play Mode and Observe the Cons... Read more
Setting ulong's and uint's values to negative is possible through the In...
Reproduction steps:1. Open the attached “BugSerializedCopy.zip” project2. Select the “Assets/A.asset” ScriptableObject from the Proj... Read more
ListView elements don’t have any effect when setting "reorderable" to "f...
How to reproduce:1. Open the user’s attached “ListViewBug.zip” project2. In the Hierarchy, select “Directional Light” GameObject3. O... Read more
Addressables take longer to load when using Safari
How to reproduce:1. Change the Default Browser of your OS into anything other than “Safari”2. Open the user-attached “resourcesVsAdd... Read more
Simulator view resolution doesn’t match the simulated device resolution ...
How to reproduce:1. Create a new project2. Open the Game window3. In the view dropdown menu, select “Simulator”4. Observe the view E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode