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Third Party Issue
Votes
0
Found in
2021.3.23f1
2022.2.16f1
2023.1.0b13
2023.2.0a11
Issue ID
UUM-33431
Regression
No
Addressables take longer to load when using Safari
How to reproduce:
1. Change the Default Browser of your OS into anything other than “Safari”
2. Open the user-attached “resourcesVsAddressables.zip” project
3. Open the Build Settings window (File → Build Settings)
4. Add the “SampleScene” Scene to the Scenes In Build section
5. Build and Run for the WebGL platform
6. Observe the Addressables logs in the console of the WebGL build
7. Copy the URL of the Build into “Safari”
8. Observe the Addressables logs in the console of the “Safari” Web Browser
Expected result: No change/difference in time spent loading
Actual result: Addressables take longer to load in the “Safari” Web Browser
Reproducible with: 2021.3.23f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a11
Couldn’t test with: 2020.3.27f1 (Build fails constantly)
Reproduced on: macOS Ventura 13.1 (Intel) using Firefox and Chrome
Note: If the build is not succeeding, change the Compression Format to anything else other than Brotli - Related to a Bug: IN-35805
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Resolution Note:
No abnormalities in Unity's behavior was found. Recommend raising an issue to Safari regarding their performance vs Chrome.