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Components of a Prefab instance lose their values that are updated with ...
How to reproduce:1. Create and open a new project2. Create an Empty GameObject3. Attach “ComponentA.cs” and “ComponentB.cs” scripts ... Read more
The UI Toolkit TreeView Items get clipped when resizing the Game view wi...
How to reproduce:1. Open the “ReproProject“ project2. Open the “Scene“3. Enter the Play Mode4. Expand the Game view window5. Using t... Read more
EditorGUILayout.LabelField displays black text when the "EditorStyles.wh...
How to reproduce:1. Create and open a new project2. Import the “LabelFieldExample.cs“ Script3. Open the “Example > Editor GUILayo... Read more
Motion Blur has sharp edges when object is moving in the foreground of a...
Steps to reproduce:1. Open the attached "Repro" project2. Open "MatrixPrevious" Scene3. Enter Play mode and observe the moving GameO... Read more
NavMeshSurface data is incorrect when the Scene is loaded without disabl...
Reproduction steps:1. Open the attached “NavMesh Issue Simple.zip” project2. Open the “ReproScene” Scene3. Observe the Navigation pa... Read more
UI element hitboxes misaligned for "Virtual Cursor" when resolution is n...
Reproduction steps: 1. Open the attached project “IN-85914.zip“2. Open the scene “GamepadMouseCursorSample“3. Connect a gamepad4. In... Read more
Opening any dropdown in Shader Graph stops the Nodes preview but it stil...
How to reproduce:1. Create a new URP Unity Project2. Go to Window -> Package Manager -> Shader Graph -> Samples -> Node ... Read more
Prefab variant reference is lost when assigned by click-and-drag in Pref...
How to reproduce:1. Open the attached “IN-85814“ project2. In the Project window (Project → Asset), double-click on the “Test Varian... Read more
GPU utilization increases when a GameObject is selected
How to reproduce:1. Create and open a new project2. Open the Task Manager3. Create a Cube in the Hierarchy4. Select the Cube in the ... Read more
Crash on RaiseException when terrain detail instancing is excessive
How to reproduce:1. Open the attached “ReproProj” project2. Observe the crash Reproducible with: 2022.2.0a1, 2022.3.49f1, 6000.0.22f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask