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[HDRP] [Compositor] Unable to disable Clear Dept property in Camera SubL...
Unable to disable Clear Dept property in Camera SubLayer in Graphics Compositor. Steps to repro:1. Create a new HDRP project.2. Wind... Read more
[HDRP] ArgumentNullException error is thrown on entering in prefab mode ...
-ArgumentNullException error is thrown on entering in prefab mode after adding Custom Passes in Custom Pass Volume.-NullReferenceExc... Read more
Window title tooltip does not disappear after closing Editor window
[Update: This bug was first reported for HDRP/Compositor, but it can be reproduced in any Editor Window with a long title.] Steps to... Read more
[macOS] trigger input is not processed on some gamepads
Reproduction steps:1. Open the project in "SuperInput.zip"2. Connect a controller to your device3. Enter Play Mode4. Try pressing le... Read more
[Quick Search] Undo functionality doesn't work on changing selection fro...
Undo functionality doesn't work on changing selection from Preset to Search Data Steps to Repro: 1. Create a new project2. Click on ... Read more
Bug Reporter search takes quotes (") into search algorithm
1. Open Bug Reporter V22. Search for "networking states" Expected: results provide information having 'networking states' text.Actua... Read more
[Quick Search] NullReferenceException is thrown on Creating Asset, Prefa...
On Creating Asset, Prefab & Scene in Search Index Manager from Global Search window causes NullReferenceException in the console... Read more
[DXR] Buggy interpolated vertex attributes on some triangles when using ...
When using ray tracing effects, some meshes can have one triangle that interpolates wrong vertex attributes. This happens with 16-bi... Read more
Crashing with progressive GPU when baking lighting with the AZURE Nature...
Repro steps:- download the AZURE.zip project from the comments- open the Demo scene- bake lighting with Progressive GPU- reproduced ... Read more
The "Everything" option in EnumFlagsField is not overridden with unsigne...
How to reproduce:1. Open the attached project("EnumFlagsFieldBugReport.zip")2. Select "ExampleObject1" in the Hierarchy3. Click on t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Huge memory allocations when TMP dynamically adds glyphs from AssetBundle fonts
- “Redefinition of 'LOD_FADE_CROSSFADE'" shader errors thrown when opening SpeedTree9_URP.shadergraph in Universal 3D Template
- NullReferenceException is thrown and the window is broken when opening the "Active Scenario" window in Multiplayer Center
- Invalid Blue value in MotionBlurMergeTilePass when objects move at certain speeds
- Physics Debugger displays mouse cursor ray casts when Game view is not open if Input System package is used