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AssetDatabase RenameAsset does not throw "Destination path name does alr...
How to reproduce:1. Setup a perforce server and connect with the Editor2. Checkout the files3. In Project window, select Assets/Dupl... Read more
Preferences window becomes empty when changing the Editor Theme multiple...
How to reproduce:1. Create a new project2. Press Edit -> Preferences -> General3. Change the Editor theme multiple times Expec... Read more
Cursor is not changing color when using "--unity-cursor-color"
How to reproduce:1. Open the user’s attached “My project (2).zip” project2. Enter Play Mode3. Click in the TextField and observe the... Read more
Entities Package disapears from the Package Manager when expanding it an...
How to reproduce:1. Open the user-attached project “My Projectdadawd”2. Open the Package Manager → Packages: In Project3. Expand the... Read more
Light reflections are white when "Receive Global Illumination" is set to...
How to reproduce:1. Open the project “IN_31066”2. Press the Window → Rendering → Lighting3. Press “Generate Lighting” Expected resul... Read more
GameObjects with NavMesh Obstacle and NavMesh Agent are merging together...
How to reproduce:1. Open the project “IN_31113“2. Press File → Build And Run Expected result: “Cube” GameObject collides with “Cube ... Read more
LightBaker progress reporting is broken
Open a project with multiple lightmaps Open Lighting window and hit the bake button. Observe progress bar. Expected behavior: progre... Read more
The List in the Inspector can't be scrolled to the top using the Mouse W...
How to reproduce:1. Open the user-attached project “InspectorScrollBug”2. Open the “SampleScene” scene3. Select the “TestList” GameO... Read more
The Particle System is stopping after perfoming the Undo/Redo action
How to reproduce:1. Open the attached project “Particles”2. Open the “SampleScene” scene3. Select “Particle System” GameObject in th... Read more
[Android] libGLES_mali.so crash
Steps to reproduce:-The customer project is quite big and running it on the editor outside of the customer environment is complex. C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode