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An Error occured while wrting to logger(s)
After updating my project to unity 2022.2.1f1, on startup i get a "System.AggregateException: an error occured while writing to logg... Read more
voffset text inside Label goes out of Label bounds when VisualElement is...
Reproduction steps:1. Open the attached “My project (3).zip“ project2. Open “IN-32164_PBOffset.uxml”3. Resize the “RED” VisualElemen... Read more
Editor crashes on SpeedTreeImporter::WriteDeferredAlphaCorrectionPaths w...
Steps to reproduce:1. Open the attached project “spmAssetCrash“2. Select the “Assets/Needle_Maker_Desktop_Narrow_Modeler_Use_Only.sp... Read more
Foldout Field labels are not highlighted in blue when the "Use IMGUI Def...
Reproduction steps:1. Open the attached project “Highlight_IMGUI”2. In the Navigation Bar open the Edit > Project Settings > E... Read more
HDRP Decal Emmisive Map is drawn incorrectly when Decal is at a certain ...
Reproduction steps:1. Open the attached project “DecalEmissionBug”2. Select the “Main” scene3. Split Scene view and Game view into t... Read more
AssetDatabase RenameAsset does not throw "Destination path name does alr...
How to reproduce:1. Setup a perforce server and connect with the Editor2. Checkout the files3. In Project window, select Assets/Dupl... Read more
Preferences window becomes empty when changing the Editor Theme multiple...
How to reproduce:1. Create a new project2. Press Edit -> Preferences -> General3. Change the Editor theme multiple times Expec... Read more
Cursor is not changing color when using "--unity-cursor-color"
How to reproduce:1. Open the user’s attached “My project (2).zip” project2. Enter Play Mode3. Click in the TextField and observe the... Read more
Entities Package disapears from the Package Manager when expanding it an...
How to reproduce:1. Open the user-attached project “My Projectdadawd”2. Open the Package Manager → Packages: In Project3. Expand the... Read more
Light reflections are white when "Receive Global Illumination" is set to...
How to reproduce:1. Open the project “IN_31066”2. Press the Window → Rendering → Lighting3. Press “Generate Lighting” Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode