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0
votes
Fixed

Visual artefacts when filling an arc with the UI Toolkit Painter2D

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Jun 30, 2022

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Version/s: 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

Reproduction steps: Open the user's attached project Open Tools > FilledArcWindow Observe the Window Expected result: Smooth line... Read more

0
votes
Fixed

csv extension disappears in table inspector

Package: Localization Package

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Jul 11, 2022

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Version/s: 1.3.2

open attached project and select String Table1 note the table has a googlesheet extension and a csv extension click open or save on ... Read more

1
votes
Fixed

Meshes are missing when using Static Batching with Scriptable Build Pipe...

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Jun 21, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.2.0a17

How to reproduce:1. Open the user’s attached project2. Open scene Scenes/Loader3. At the top of the Editor window, go to H4K -> B... Read more

1
votes
By Design

Array is marked as undisposable when using AsyncGPUReadback.RequestIntoN...

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Jun 28, 2022

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Version/s: 2020.3.32f1, 2021.2.16f1, 2022.1.0b14, 2022.2.0a9

How to reproduce:1. Open the attached project (NativeArrayTest.zip)2. Open scene Scenes/TestScene23. Press the Play button, then pre... Read more

0
votes
Won't Fix

[XR SDK] [OpenXR] Auto Exposure Post processing effect is not applied to...

Package: Post Processing

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Jul 11, 2022

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Version/s: 3.2.0

Reproduction steps: Open the attached project ("3dtest.zip") Open the "empty" scene Enter Playmode and observe HMD view Expected res... Read more

0
votes
Fixed

Input field value cannot be copied in runtime when the field is readonly

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Jul 02, 2022

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Version/s: 2022.1.8f1, 2022.2.0a18, 2023.1.0a2

Reproduction steps:1. Open the attached “ReadonlyCopy.zip“ project2. Open the “SampleScene” scene3. Enter Play mode4. In the Game vi... Read more

0
votes
Third Party Issue

The view of the app is not fully visible when changing screen orientatio...

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Jul 05, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a19, 2023.1.0a2

How to reproduce:1. Build and Run the “16.zip” project on a device with iOS 162. In-app rotate a device to change the orientation3. ... Read more

0
votes
Fixed

[2D][Shadergraph] Alpha clipping is not taken into account when using Un...

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Jun 01, 2022

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Version/s: 2021.3.6f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

How to reproduce:1. Open the attached project "SpriteShadergraphBug.zip"2. Open the "SampleScene" Scene3. Enter the Play mode Expect... Read more

0
votes
Fixed

Opening and closing the Shader Graph window causes a memory leak

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Jul 12, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0b1, 2023.1.0a3

Reproduction steps:1. Open the attached project2. Open Task Manager to monitor RAM consumption, note current RAM consumption3. Open ... Read more

0
votes
Won't Fix

GC calls generate micro-freezes when UnityEventBase creates a lot of m_C...

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Jul 12, 2022

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Version/s: 2021.3.6f1, 2022.1.8f1, 2022.2.0b1

Reproduction steps:1. Open the attached project “IN-3528.zip”2. Start Play Mode3. Click Window > Analysis > Memory profiler4. ... Read more

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