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[URP][RG][CameraStacking] Passes are failing when CameraStacking and RG ...
Steps to reproduce: 1. Download attached project and open in Unity 2. Build and Run Winter_Demo scene 3. Observe the Errors in Devel... Read more
[OpenGLCore] Crash on nvoglv64.dll when opening a project
Reproduction steps:1. Open the attached “repro-project“2. Observe the silent crash Reproducible with: 2021.3.37f1, 2022.3.22f1, 2023... Read more
[Android] Particles aren't rendered when the shader "Particle/Standard U...
Reproduction steps:1. Open the attached project “ReproProject”2. Build and Run on Android3. In the app, tap and drag on the screen4.... Read more
Crash on BurstCompilerService::CompileAsync when opening a specific project
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: The project opensActual result: Editor crashes Reprodu... Read more
Crash on SerializedProperty:CopyInternalImpl when clicking on a specific...
Steps to reproduce:1. Open the “users attached project”2. Select the “OcclusionCullingData” asset through the Project Window3. Obser... Read more
The Editor crashes on RaiseException when Baking Probe Volumes
How to reproduce:1. Open the “crash“ project2. Open the “Forest_EnvironmentSample“ scene3. Navigate to Window → Rendering → Lighting... Read more
Addressable Asset Group Custom Build & Load Paths are cleared when in Pl...
Reproduction steps:1. Open the attached project "ReproProject"2. In the Project Window, navigate to the "Packages/com.edshed.edshed_... Read more
Classes whose names differ only by capitalization get mixed up by the in...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Select the “Referencer“... Read more
Crash on RevealInFinder when building a project in headless mode
Reproduction steps:1. Setup a headless Windows machine2. Setup the “repro” project3. Run the Editor with: "C:\Program Files\Unity\Hu... Read more
[Mobile] PointerEventData.pointerId is the same when simultaneously rele...
Steps to reproduce:1. Open the attached project “TouchTest Latest”2. Build and Run the project on the device3. Press the finger on t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes