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UnityWebRequest performance drop when running multiple requests at once
How to reproduce: 1. Open the user’s attached “MinRepro.zip” project 2. Enter Play Mode 3. Observe the Console window Expected... Read more
"Parser Failure: Expected closing '}'" error when creating ScriptableObject
Reproduction steps: 1. Open attached project "ParseIssue.zip" 2. In Project window, Right-Click -> Create -> Test -> press Enter Key... Read more
New Editor versions don't get installed through Hub
How to reproduce: 1. Open Hub 2. Click Installs 3. Click Add 4. Select a version-> 'Next' -> 'Done' 5. Wait till installing done Ex... Read more
Terrain Detail objects are not rendered in the build when the Terrain is...
Reproduction steps: 1. Open the attached “Terrain.zip” project 2. Open the “SampleScene” 3. Enter the Play mode 4. Observe the G... Read more
[macOS] GameKit reference in the application when Game Center is not use...
Reproduction steps: 1. Open the attached project. 2. Build it as macOS Standalone. 3. Navigate to the "AppName.app" location using T... Read more
[Android] Input.gyro is extremely laggy on specific device with Android 7.0
Steps to reproduce: 1) Download attached project 'AndroidAttitudeBug.zip' and open in Unity 2) Build and Run 'Main' scene on a dev... Read more
[Oculus GO] PostProcessing effects are not applied to built applications
To reproduce: 1. Open my attached project "OculusPP.zip", scene "SampleScene" 2. Build to Oculus GO Expected: Post Processing is ap... Read more
Enabling Mesh Renderer during rendering causes error in Console tab
Steps to reproduce: 1) Download attached project 'MeshRendererError.zip' and open in Unity 2) Open scene 'ReproScene' and press Pla... Read more
JobTempAlloc error appears in Standalone Build output log if trees are i...
Reproduction Steps: 1. Import attached project. 2. Open Test scene. 3. Build and Run. 4. In Standalone Build Data files, open output... Read more
[Android] Location app crashes due to error 'jstring has wrong type: and...
How to reproduce: 1. Open the attached project 2. Build and Run Test scene on Android device (it has only one line Input.location.St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used
- [D3D12] HDRP DLSS resource state is reported incorrectly when when calling ClearUnorderedAccessViewFloat