Search Issue Tracker
Fixed
Fixed in 2021.3.33f1, 2022.3.14f1, 2023.2.0f1, 2023.3.0a15, 7000.0.0a1
Votes
14
Found in
2021.3.30f1
2022.3.10f1
2023.1.14f1
2023.2.0b10
2023.3.0a6
7000.0.0a1
Issue ID
UUM-49389
Regression
Yes
UnityWebRequest performance drop when running multiple requests at once
How to reproduce:
1. Open the user’s attached “MinRepro.zip” project
2. Enter Play Mode
3. Observe the Console window
Expected result: No errors
Actual result: “UnityWebRequestException: Cannot resolve destination host” errors appear
Reproducible with: 2021.3.29f1, 2021.3.30f1, 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a6
Not reproducible with: 2021.3.28f1
Reproduced on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on D3D12CommonShader::ApplyGpuProgram when attaching material which samples "_UnityFBInput0" to "Full Screen Pass Renderer Feature" Component
- SpeedTree meshes and objects count differs when comparing the numbers in the Player with the Editor
- Model and Prefab Preview icons are not updated after upgrading associated Materials to URP
- Game view is rendered white when viewing the Editor with HDR display and Post Proccesing is enabled on the Main Camera with 2D URP
- UI Builder doesn't update the style sheet when using "Extract inline style" right-click option
Resolution Note (fix version 2023.3.0a15):
Fixed in: 2023.3.0a15
Resolution Note (fix version 2023.2.0f1):
Fixed in: 2023.2.0f1
Resolution Note (fix version 2022.3.14f1):
Fixed in: 2022.3.14f1
Resolution Note (fix version 2021.3.33f1):
Fixed in: 2021.3.33f1