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Active

Votes

72

Found in

2018.3.0b10

Issue ID

1103954

Regression

No

[Oculus GO] PostProcessing effects are not applied to built applications

VR

-

-

Priority: 7Not yet prioritized for a release

-

Severity: 3Secondary functionality broken

To reproduce:
1. Open my attached project "OculusPP.zip", scene "SampleScene"
2. Build to Oculus GO

Expected: Post Processing is applied
Actual: Post processing is not applied

Reproduced in: 2018.3.5f1, 2019.1.0b3, 2019.2.0a5

Note: PP effects work as intended in editor and Standalone

Comments (5)

  1. 463cf676e156f901ec9f5608649eaa87?d=mm

    Nutaaq

    Apr 23, 2019 18:43

    Post processing not beeing applied

  2. D203291811917608a66f7d82eb18dec2?d=mm

    AlessandroElifani

    Apr 23, 2019 15:56

    Same results here

  3. 4a31c80b5998ab21848b1b03e5e6f09e?d=mm

    wilkens

    Apr 11, 2019 15:44

    Same here

  4. F5dcd9d02792941d6606047ebce6ff17?d=mm

    LucasRizzotto

    Apr 02, 2019 20:12

    Same result on 2019.1.0.b4. This has been a problem for a year.

  5. 0674041c71805652222f9b2ffa39c626?d=mm

    frankadoriv

    Feb 26, 2019 00:35

    Tested on 2019.1.0b4.
    Same result. At least the left eye blank is fixed

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