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4
votes
Postponed

[IL2CPP] Including the Input System package in project significantly add...

Package: Input System

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Jun 04, 2021

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Version/s: 1.1.0-pre.5

Reproduction steps: 1. Open attached project "OptimizeForWebGL.zip" 2. Build with Input System package and note build folder size 3.... Read more

0
votes
Fixed

[macOS][Xcode] ARM64 architecture is expected when archiving project whi...

MacOS

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May 27, 2021

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Version/s: 2019.4, 2019.4.26f1

How to reproduce: 1. Open the attached project 2. Open the Build Settings (File->Build Settings) 3. Enable the 'Create Xcode Project... Read more

4
votes
Not Reproducible

[Addressables] Editor freezes when using Addressables.LoadAssetAsync

Package: Build Pipeline - Addressables

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Jun 07, 2021

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Version/s: 1.18.2

Reproduction steps: 1. Open the user's attached project 2. Enter play mode in scene "SampleScene" Expected result: Editor instantia... Read more

4
votes
Fixed

IL2CPP Build is stuck at "Stripping assemblies" when "#nullable enable" ...

IL2CPP

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May 27, 2021

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Version/s: 2020.3.6f1, 2020.3.9f1

How to reproduce: 1. Open the attached project "UnityLinkerEndlessProj.zip" 2. Build the project Expected result: Build is successf... Read more

0
votes
Fixed

[Localization] "No Locale could be selected" error when Play Mode Option...

Package: Localization Package

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Jun 07, 2021

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Version/s: 1.0.0-pre.9

How to reproduce: 1. Open the attached project "NoLocaleError.zip" 2. Enter and then Exit the Play Mode 3. Enter and then Exit the P... Read more

0
votes
Fixed

[M1] Crash when baking with CPU Lightmapper on Apple Silicon machine

MacOS

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Jun 07, 2021

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Version/s: 2021.2.0a20

Prerequisites: You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro: 1. Create a new projec... Read more

0
votes
Duplicate

Shader.CompileGPUProgram takes more time to execute every time URP setti...

Shader System

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May 13, 2021

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Version/s: 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached "AssetDatabaseRefreshBug.zip" project 2. Open the Profiler window and switch to Edit... Read more

0
votes
Fixed

Multi-selected objects' child objects don't get selected in the Hierarch...

Scene Hierarchy

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Jun 05, 2021

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Version/s: 2020.2.0a21, 2020.3, 2020.3.8f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Open the 'SampleScene' 3. In the Hierarchy select 'TopParent1' 4. Hold Shif... Read more

0
votes
Not Reproducible

[iOS] If memory of device is 2GB over, SystemInfo.systemMemorySize is re...

Mobile

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Mar 05, 2021

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Version/s: 2019.4.20f1

Step to reproduce: 1. Open the attached project ("1319420.zip") 2. Build and deploy the project to a device with more than 2GB of me... Read more

0
votes
Won't Fix

[GPU PLM][macOS][M1] Artifacts after baking GI with both A-Trous and Gau...

Progressive Lightmapper

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Jun 07, 2021

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Version/s: 2021.2.0a20

Prerequisites: You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro: 1. Download the attach... Read more

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