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Fixed in 2023.3.0b11

Fixed in 2021.3.36f1, 2022.3.X, 2022.3.21f1, 6000.0.0b11

Votes

0

Found in

2022.3.17f1

Issue ID

UUM-59618

Regression

Yes

Crash on Fix for 2022.3.X: Crash on AudioCustomFilter::readCallback when opening a project with "TopDown Engine" by More Mountains imported

Asset Importers

-

Reproduction steps:
1. Open the attached “crash_IN-63916.zip“ project
2. Observe the crash

Reproduced with: 2022.3.17f1, 2023.2.0a18
Not reproduced with: 2021.3.33f1, 2023.2.4f1, 2023.3.0b1
Fixed in: 2023.2.0a19

Reproduced on: Windows 11 (10.0.22631) (user’s), Windows 10 (22H2)
Not reproduced on: No other environments tested

Note: Not able to find an FAV version as the crash is not 100% consistent

First few lines of stack trace:
0x00007ff7bf838419 (Unity) SpriteRenderer::OnDeleteSprite
0x00007ff7bf7e218b (Unity) Sprite::MainThreadCleanup
0x00007ff7bf5c5a71 (Unity) delete_object_internal_step1
0x00007ff7bf5c4fda (Unity) UnloadObject
0x00007ff7c10df7b2 (Unity) UnloadImportedAssetsLoadedDuringImport

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