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0
votes
Fixed

[2D][SkinningEditor] Vertex weight field in weight slider becomes empty ...

Package: 2D Animation

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Mar 09, 2020

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Version/s: 4.2.0

[2D][SkinningEditor] Vertex weight field in weight slider becomes empty when linking vertex to new bone Repro steps: 1. Open sample... Read more

0
votes
Duplicate

[URP] Slider handle for Normal property doesn't move with respect to the...

URP Features

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Mar 09, 2020

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Version/s: 2018.3.14f1, 2019.3, 2020.1, 2020.2, 2020.2.0a2

Slider handle for Normal property doesn't move completely. when maximum value ie 3 is set the handle still remains in the middle. It... Read more

0
votes
Fixed

[ECS] Locking the Inspector of an Entity from Entity Debugger while in P...

Package: Entity Component System (ECS)

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Feb 11, 2020

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Version/s: 0.5.1-preview.11

How to reproduce: 1. Open attached project "InspectorLock.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Entity Debugger wind... Read more

0
votes
Fixed

[Caching Shader Preprocessor] Platform keywords affect #pragma parameters

Shaders

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Mar 09, 2020

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Version/s:

Platform keywords that only depend on current build target are treated as regular keywords and do not allow #pragma parameter select... Read more

5
votes
Fixed

[URP] Shadows flicker when Shader is using _WorldSpaceCamerPos and Terra...

Package: Scriptable Render Pipeline Universal

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Jan 30, 2020

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Version/s: 8.0.1

How to reproduce: 1. Open the attached project's Scene labeled "Shadow Bug" 2. Enter the Play Mode 3. In the Game View, move the Cam... Read more

2
votes
Fixed

[URP] Sorting Fudge does not sort particles when Shader Graph and URP sh...

Package: Scriptable Render Pipeline Universal

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Feb 25, 2020

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Version/s: 7.0.0

How to reproduce: 1. Open user's attached 'bugs.zip' project 2. Open 'SampleScene' Scene 3. Notice that 'ps_graphMat_white' GameObje... Read more

0
votes
Fixed

[Unity NetCode] Console error appears when generating Ghost Authoring co...

Package: Unity Netcode

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Jan 30, 2020

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Version/s: preview.1-0.0.2

Steps to reproduce: 1. Create a new project 2. In the Hierarchy window, create and select an empty GameObject 3. In the Inspector wi... Read more

0
votes
Fixed

[TMP] Caret is aligned at the top of a text field when using Midline ali...

Package: TextMeshPro

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Feb 15, 2020

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Version/s: 1.2.2

Reproduction steps: 1. Open the project from the attached file "1219965.zip" 2. Enter Play Mode 3. In the Hierarchy go to Canvas > I... Read more

1
votes
Won't Fix

Unity.Entities.Hash128 ToString doesn't match UnityEngine.Hash128 ToStri...

Package: Entity Component System (ECS)

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Mar 05, 2020

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Version/s: preview.19 - 0.7.0

How to reproduce: 1. Open the attached project (1225490.zip) 2. Open the TestScene from the Project window if it is not already open... Read more

0
votes
Fixed

[IMGUI] Right-click carries through the model preview window and interac...

IMGUI

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Mar 09, 2020

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Version/s: 2019.3.0b10, 2020.1.0a1, 2020.1.0b1, 2020.2.0a1

Right-clicking a docked preview window leads to the Inspector Window properties being selected. Refer to the attached video. Steps ... Read more

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