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[Linux] Crash on runtime.raise.abi0 when exiting the Play Mode
Reproduction steps: 1. Open the attached “Test Project” project 2. Open the “Scenes/DamageTest” Scene 3. Enter and exit the Play ... Read more
Freeze when moving the first GameObject into the gap below the scene name
Reproduction steps: 1. Create a new 3D project 2. Drag the first GameObject into the gap below the scene name in the Hierarchy wi... Read more
Child GameObjects containing "Box Collider 2D" do not display collider b...
Reproduction steps: 1. Open the attached project “HidingColliders” 2. Create 4 empty GameObjects 3. Onto 3 of them add the “Box C... Read more
[Android] [IL2CPP] Accessing a particle system's frameOverTime.curve whe...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Build And Run the “/Assets/test.unity” Scene 3. Tap the white but... Read more
Asset's Color values are read as raw pixel values when using Point Cache
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/SampleScene/SampleScene.unity” Scene 3. Observe the... Read more
Editor freezes when the Domain is reloaded
Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the Project Window, create a new C# script (Right click > Create >... Read more
Special symbols can not be used when using them in the Binding Path of a...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/NewUXML Template.uxml” asset 3. In the UI Builder W... Read more
Crash on GUIView::ProcessInputEventFromAPI when creating new Scene
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the New Scenw Window (File > New Scene) Expected result: The New ... Read more
The Editor UI becomes broken when any window of the custom Layout is closed
How to reproduce: 1. Create a new project 2. Open the Layout context menu and select “Load Layout from File” 3. Select the attach... Read more
UXML Document state is reverted when saving the project or reimporting t...
Reproduction steps: 1. Open the attached project “NotSavedUXML” 2. In the Viewport window select the Quests button 3. From the Pr... Read more
All about bugs
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