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0
votes
Won't Fix

Crash on gles::UseGLSLProgram when shader fails to patch due to exceedin...

OpenGL

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Nov 28, 2023

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Version/s: 2021.3.32f1, 2022.3.14f1

Reproduction steps:1. Open the attached project "CrashRepro"2. Open “Assets/TerrainDemoScene_URP/Scenes/TerrainDemoScene.unity“ Scen... Read more

0
votes
Won't Fix

Input.GetKey() does not register key release when a specific key is pres...

Input

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Nov 28, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

How to reproduce:1. Open the attached “contextmenu_issue” Project3. Open the “context-menu-key-held-bug” Scene (Assets/context-menu-... Read more

6
votes
By Design

"Custom Render Queue" field cannot be set above "2000" when changing it ...

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Nov 28, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16, 6000.0.0b11

How to reproduce:1. Create a new project with any template2. Create a new material (Asset > Create > Material)3. Select the cr... Read more

7
votes
Fixed

[Android] Virtual device crashes with "Scudo ERROR: invalid chunk state ...

Android

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Nov 28, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1

Steps to reproduce1. Open the attached “PreLaunchErrorBug” in the Android platform2. Ensure Build App Bundle is enabled and Build th... Read more

0
votes
Won't Fix

Particle System does not resume when its Culling Mode is set to "Pause" ...

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Nov 28, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

How to reproduce:1. Open the “Particle System Test” project2. Open the “SampleScene”3. Select the “Particle System” GameObject in th... Read more

1
votes
Fixed

[AsyncLoadInEditor] Textures turn black in Player when they are referenc...

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Nov 28, 2023

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Version/s: 2022.3.13f1, 2023.2.0f1, 2023.3.0a14, 6000.0.0b11

How to reproduce:1. Open “BlackTextureInPlayerBug.zip” project2. Open “TEST_SCENE”3. Build and Run the Project4. Observe the Player ... Read more

0
votes
Won't Fix

Build fails when building with ILCPP Scripting Backend and ARMv7 as the ...

Android

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Nov 28, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

Reproduction steps:1. Open the attached project "il2cppProject"2. Choose IL2CPP as the Scripting Backend, and ARMv7 in the "Project ... Read more

0
votes
Won't Fix

[HDRP] Ray Tracing in Global Settings can be toggled on regardless if Ra...

HD RP

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Nov 28, 2023

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Version/s: 2023.3.0a17

Steps to reproduce: Create an empty HDRP project In the HDRP Asset that is active, make sure Realtime Raytracing is toggled off Navi... Read more

0
votes
Fixed

[HDRP] Exiting Play mode crowds the Graphics settings UI

RP Workflow

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Nov 28, 2023

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Version/s: 2023.3.0a17

Steps to reproduce: Create or open any HDRP project Navigate to Project Settings -> Graphics Enter and exit Play mode Observe the... Read more

0
votes
Fixed

The <sprite> tag inserted image from a Sprite Asset into the UI Builder ...

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Nov 29, 2023

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Version/s: 2023.2.2f1, 2023.3.0a16

How to reproduce:1. Open the “SpriteProjectRepro“ project2. Open the “SampleScene“3. Go to the “Window &gt; UI Toolkit &gt; UI Build... Read more

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