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Crash on gles::UseGLSLProgram when shader fails to patch due to exceedin...
Reproduction steps:1. Open the attached project "CrashRepro"2. Open “Assets/TerrainDemoScene_URP/Scenes/TerrainDemoScene.unity“ Scen... Read more
Input.GetKey() does not register key release when a specific key is pres...
How to reproduce:1. Open the attached “contextmenu_issue” Project3. Open the “context-menu-key-held-bug” Scene (Assets/context-menu-... Read more
"Custom Render Queue" field cannot be set above "2000" when changing it ...
How to reproduce:1. Create a new project with any template2. Create a new material (Asset > Create > Material)3. Select the cr... Read more
[Android] Virtual device crashes with "Scudo ERROR: invalid chunk state ...
Steps to reproduce1. Open the attached “PreLaunchErrorBug” in the Android platform2. Ensure Build App Bundle is enabled and Build th... Read more
Particle System does not resume when its Culling Mode is set to "Pause" ...
How to reproduce:1. Open the “Particle System Test” project2. Open the “SampleScene”3. Select the “Particle System” GameObject in th... Read more
[AsyncLoadInEditor] Textures turn black in Player when they are referenc...
How to reproduce:1. Open “BlackTextureInPlayerBug.zip” project2. Open “TEST_SCENE”3. Build and Run the Project4. Observe the Player ... Read more
Build fails when building with ILCPP Scripting Backend and ARMv7 as the ...
Reproduction steps:1. Open the attached project "il2cppProject"2. Choose IL2CPP as the Scripting Backend, and ARMv7 in the "Project ... Read more
[HDRP] Ray Tracing in Global Settings can be toggled on regardless if Ra...
Steps to reproduce: Create an empty HDRP project In the HDRP Asset that is active, make sure Realtime Raytracing is toggled off Navi... Read more
[HDRP] Exiting Play mode crowds the Graphics settings UI
Steps to reproduce: Create or open any HDRP project Navigate to Project Settings -> Graphics Enter and exit Play mode Observe the... Read more
The <sprite> tag inserted image from a Sprite Asset into the UI Builder ...
How to reproduce:1. Open the “SpriteProjectRepro“ project2. Open the “SampleScene“3. Go to the “Window > UI Toolkit > UI Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default