Search Issue Tracker
Layout is not rendered when Prefab is opened in context mode after upgra...
How to reproduce: 1. Open the “Prefab_Project_Upgrade_Bug (2022.2 3D URP)“ project in 2022.3 stream 2. Open the “SampleScene” 3. ... Read more
MonoImporter has broken documentation link
Repo steps: # Open HDRP Unity scene # Ensure the "burst" package is installed in the scene # Navigate to "packages" folder in ... Read more
[Windows] UnityPluginLoad is not called when the Native plug-in is embedded
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Build And Run 4... Read more
[Linux] NullReferenceException error is thrown when adding a Script Comp...
How to reproduce: 1. Create a new Unity project 2. In the Hierarchy window create a new GameObject (right-click> 3D Object > Cube)... Read more
[Contextual Menus] The last menu item is only partially displayed in the...
Steps to reproduce: # Create a 2D/3D URP project # Add any object in the "Hierarchy" window # Add one more object under the fi... Read more
EntityManager.CreateSingleton<T>() method creates a memory leak when Rel...
How to reproduce: 1. Open the “CreateSingleton_DomainReload_Bug“ project 2. Change “Leak Detection Level” to “Enabled With Stack T... Read more
"unity-radio-button-group__container" element is not referenced when cal...
Reproduction steps: 1. Open project “Radio Button Group.zip” 2. Open “SampleScene” 3. Enter Play Mode 4. Observe Game view Ex... Read more
Decal is not drawn when using Deferred Rendering, a Rendering Layer, and...
Reproduction steps: 1. Open project “2022URPDecalLayer.zip” 2. Open “SampleScene” 3. Enter Play Mode 4. Observe Game view Exp... Read more
NullReferenceException is thrown when assigning null to LocalizeStringEv...
Reproduction steps: 1. Open project “LocalizeStringEvent Exception Test.zip” 2. Open “SampleScene” 3. Enter Play Mode 4. Observe... Read more
[Linux][IL2CPP] Player is not killed when using xkill command
Reproduction steps: 1. Create a new 3D project 2. Click Edit > Project Settings > Player > Other Settings 3. Set Scripting Backen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime