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Crash on method_commands_internal when Unity is attached to Visual Studi...
Reproduction steps: 1. Open the user’s attached project “UIElements.zip“ 2. In the Project window open the “EventHelpers.cs” scrip... Read more
EditorGUI.ChangeCheckScope() does not detect when an AssetReference chan...
How to reproduce: 1. Open the attached “TestProject” project 2. Select the ”Assets/ScriptableObjects/ET1” asset 3. Change “Addres... Read more
[Android] Build fails when targeting an API level 31 and using custom ma...
How to reproduce: 1. Create an empty project 2. Switch the Target Platform to Android 3. Set the Target API Level to 31 (Edit -> P... Read more
[Lighting] Vertex lighting artifacts with high intensities
Steps to reproduce: 1. Open user attached project "VertexLightingArtifacts55.zip" 2. Observe the lights in the Hierarchy and scene v... Read more
Dropdown UI element throws an exception and doesn't work when 'Reload Sc...
How to reproduce: 1. Open the attached '1230482.zip' project 2. Make sure that 'Enter Play Mode Options (Experimental)' is turned on... Read more
Custom "Failed to extract resources needed by Il2CPP" error message when...
Our QA is testing extreme cases and one of them is the behaviour of the app when local storage is full. When the disk is full we wan... Read more
Serialized variable is not updated in the Editor when changing it while ...
Reproduction steps: 1. Open the attached ‘TestDidReloadScripts' project 2. Observe the ‘Assets/Editor/Config/EditorConfig.asset’ i... Read more
Memory usage increases while switching application to background and bac...
To reproduce: 1. Open attached project 2. Build and run to Android device with the development build 3. From project folder copy OBB... Read more
[UI Builder] Label text displays incorrectly when changing font asset's ...
How to reproduce: 1. Open the attached project "1354177.zip" 2. In the Project window, double click the "Bug.uxml" Asset to open the... Read more
[Android] Normals not oriented properly on Adreno 2xx models
To reproduce: 1) Open attached project 2) Open Scenes/Main scene 3) Make sure the camera is set to position X: 2.940638 Y: 25.82 Z:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
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- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view