Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2018.4.X, 2019.2.X
Votes
1
Found in
Issue ID
1171893
Regression
No
Custom "Failed to extract resources needed by Il2CPP" error message when local storage is full
Our QA is testing extreme cases and one of them is the behaviour of the app when local storage is full. When the disk is full we want to surface a message letting the user know to clear out some space and restart the game. Currently on Android, an error dialog with the message "Failed to extract resources needed by Il2CPP" is automatically popped up (see attached). Checking some other Unity games from the Play Store they exhibit the same behaviour (which is a very confusing message for the average user).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Blue value in MotionBlurMergeTilePass when objects move at certain speeds
- Physics Debugger displays mouse cursor ray casts when Game view is not open if Input System package is used
- “ArgumentException” error thrown when disabling all columns in Project Auditor's Multi-column panel context menu
- Errors are thrown and contextual menu does not open when right-clicking multiple mixed keyframes in Dopesheet
- Crash on MergeObjectCollection when repeatedly selecting a Prefab Asset in the Project Browser
Add comment