Search Issue Tracker
Fixed
Fixed in 2023.3.0a17
Votes
0
Found in
2021.3.32f1
2022.3.13f1
2023.1.20f1
2023.2.0f1
2023.3.0a14
Issue ID
UUM-55778
Regression
No
“Animator.parameterCount” is set to 0 after making any changes in the Animator Parameters tab
How to reproduce:
1. Open the attached “parameter.zip” project
2. Enter “SampleScene” Scene (Assets > Scenes)
3. Open “New Animator Controller” and enable any of the checkboxes of the bool in the Parameters tab
4. In the Hierarchy window, select “Cube” GameObject
5. In the Inspector window, observe the “Zzz” value
Expected result: Value is 2
Actual result: Value is 0
Reproducible with: 2021.3.32f1, 2022.2.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14
Reproduced on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested
Note: if reloading the script, then the value is correct
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support
Add comment