Search Issue Tracker
Won't Fix
Votes
0
Found in
2023.3.0a7
Issue ID
UUM-51902
Regression
No
[MacOS] Window layout updated only after user mouse input
To repro clone: [https://github.cds.internal.unity3d.com/unity/unity/pull/34832] if it's not merged yet!
Reproes only on MacOS!
Tested on Ventura 13.5.1
Steps to repro:
1) Start an empty HDRP project
2) Create new VFX Graph, open it
3) Press space bar, or right click -> Create Node
4) When the window is open, move cursor to arrow button and press it twice without moving the cursor
Actual results: window expands and collapses but visual elements inside don't update or rerender. Leaves stretched elements. Only fixed by moving a mouse cursor
Expected result: As on Windows. Expanding/collapsing is instant. No mouse input is required
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note:
Won't fix.