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1
votes
Fixed

Selection.transforms, Selection.gameObjects and Selection.GetFiltered re...

Inspector Framework

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May 30, 2017

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Version/s: 5.5.0p3, 2018.4, 2019.4, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached '915931.zip' project2. Open the 'SampleScene'3. Select all GameObjects in the Hierarchy4. In t... Read more

0
votes
Won't Fix

Crash at D3D11CreateDevice when launching Unity with a GPU which has old...

Graphics - General

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May 14, 2017

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Version/s: 5.6.1f1

Workaround:-update graphics card drivers-Use -force-glcore argument when launching Unity. You can read more about command line argum... Read more

0
votes
Won't Fix

Crash at D3D11CreateDeviceAndSwapChain when launching Unity with a GPU w...

Graphics - General

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May 23, 2017

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Version/s: 5.5.3p3

Workaround:-update graphics card drivers-Use -force-glcore argument when launching Unity. You can read more about command line argum... Read more

0
votes
Won't Fix

Development builds create output_log.txt file even when 'Use Player Log'...

Deployment Management

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May 24, 2017

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Version/s: 5.5.2f1

To reproduce:1. Open a new Unity project2. File --> Build Settings3. Choose Windows Standalone build4. Tick "Development Build"5.... Read more

0
votes
By Design

Importing a specific prefab that gets corrupted on Unity 5.5 crashes editor

Scene Management

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Jan 28, 2017

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Version/s: 5.5.0f3

To reproduce:1. Create new project2. Import attached prefab Expected: prefab will be imported, message about corrupted prefab will b... Read more

0
votes
Fixed

Importing FBX with custom FPS defaults the FPS to 12.5

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May 31, 2017

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Version/s: 2017.1.0b7

Steps to reproduce:1. Download attached fbx file2. Import it to a new project3. Check the FPS count in the animations tab of the imp... Read more

1
votes
Fixed

Crash in Object::GetInstanceID when visualizing occlusion with lighting on

Graphics - General

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Apr 19, 2017

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Version/s: 5.6.0p1

Steps to reproduce:1. Download attached project2. Open the occlusion tab3. Switch between visualization and object tabs Result: cras... Read more

0
votes
Fixed

[Ambient Color] Ambient Color resets to gray

Global Illumination

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May 31, 2017

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Version/s: 2017.1.0b7

While automode is enabled, ambient color will seemingly at random reset back to it's default gray color Repro: 1. Open the attached ... Read more

2
votes
Won't Fix

[Mac] [iOS] Environment.TickCount changes if machine timer is changed

Scripting

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May 24, 2017

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Version/s: 5.5.3p1

Reproduction steps:1. Create new project2. Create script with: void Update () { Debug.Log(System.Environment.TickCount); }3. Run on ... Read more

0
votes
Fixed

Reimporting multiple selected fbx parts merges project window previews

Asset and Scene Management

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May 26, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Download and open the attached project2. Find a model and select it's individual parts3. Right click -> Rei... Read more

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