Search Issue Tracker
Selection.transforms, Selection.gameObjects and Selection.GetFiltered re...
How to reproduce:1. Open the attached '915931.zip' project2. Open the 'SampleScene'3. Select all GameObjects in the Hierarchy4. In t... Read more
Crash at D3D11CreateDevice when launching Unity with a GPU which has old...
Workaround:-update graphics card drivers-Use -force-glcore argument when launching Unity. You can read more about command line argum... Read more
Crash at D3D11CreateDeviceAndSwapChain when launching Unity with a GPU w...
Workaround:-update graphics card drivers-Use -force-glcore argument when launching Unity. You can read more about command line argum... Read more
Development builds create output_log.txt file even when 'Use Player Log'...
To reproduce:1. Open a new Unity project2. File --> Build Settings3. Choose Windows Standalone build4. Tick "Development Build"5.... Read more
Importing a specific prefab that gets corrupted on Unity 5.5 crashes editor
To reproduce:1. Create new project2. Import attached prefab Expected: prefab will be imported, message about corrupted prefab will b... Read more
Importing FBX with custom FPS defaults the FPS to 12.5
Steps to reproduce:1. Download attached fbx file2. Import it to a new project3. Check the FPS count in the animations tab of the imp... Read more
Crash in Object::GetInstanceID when visualizing occlusion with lighting on
Steps to reproduce:1. Download attached project2. Open the occlusion tab3. Switch between visualization and object tabs Result: cras... Read more
[Ambient Color] Ambient Color resets to gray
While automode is enabled, ambient color will seemingly at random reset back to it's default gray color Repro: 1. Open the attached ... Read more
[Mac] [iOS] Environment.TickCount changes if machine timer is changed
Reproduction steps:1. Create new project2. Create script with: void Update () { Debug.Log(System.Environment.TickCount); }3. Run on ... Read more
Reimporting multiple selected fbx parts merges project window previews
Steps to reproduce:1. Download and open the attached project2. Find a model and select it's individual parts3. Right click -> Rei... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code