Search Issue Tracker
Screen Space decals do not take light cookies into account when using fo...
Screen space decals only sample shadow maps to determine attenuation. The light cookie atlas should also be sampled. Steps to repro:... Read more
PointLight does not render on Detail Mesh
How to reproduce:1. Open the “point_light_repro“ project2. Open the “Scene1“3. Observe the Detail Mesh on the “Terrain1“ GameObject ... Read more
[tvOS] Errors are thrown when building a Project with Apple Unity Plug-Ins
How to reproduce:1. Open the attached Project "tvos_appleunityplugins"2. Build the Project for tvOS3. Observe the Console Expected r... Read more
String property indexing is inconsistent
Open attached project Open search window (ctrl + k) type the following search string ** p: t:carddata carddescription:dr** See that ... Read more
Hex values with space in the end don’t get trimmed when pasted in the Co...
How to reproduce:1. Open the attached “hexCode.zip” project2. In the Project window, select “New Material.mat”3. In the Inspector wi... Read more
[URP] Motion vector texture contains outdated info during and before the...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open the Frame Debugge... Read more
PhysicsRaycaster is not respecting the displayIndex when using multiple ...
How to reproduce:1. Open the attached project "MultiDisplayTest.zip"2. Enter Play Mode3. Click on the "CircleSprite" in the Game vie... Read more
GameObjects are not transparent in the Player when using a Shader with t...
How to reproduce:1. Build And Run the user’s attached “TranslucencyTest.zip” project2. Observe the result Expected result: Some Game... Read more
Physics2D.CapsuleCast with same width/height doesn't can become inaccurate.
How to reproduce:1. Download and open the attached "2DCapsuleCastBug" project1. Open the "2DCapsuleCastBug" scene2. Enter Play3. Obs... Read more
"An infinite import loop has been detected when processing post process ...
How to reproduce:1. Open the user's attached project2. Select Assets/gwen unity.fbx3. Click "Extract Textures..." in the Inspector w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default