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Fixed in 2022.3.21f1, 2023.2.13f1, 6000.0.0b12



Found in


Issue ID




zMaterials registered with the EntitiesGraphicsSystem at the runtime break when maximizing the Game view



How to reproduce:
1. Open the attached project ""
2. Open Assets/Scenes/Dev.unity
3. Enter Play Mode
4. Click the "Play" button in the Game view window
5. Pause the Play Mode
6. Change the Play Mode behavior to "Play Maximized"
7. Resume the Play Mode

Expected results: 4 blue objects stay the same size
Actual results: 4 blue objects become small

Reproducible with: 1.1.0-exp.1 (2022.3.12f1)
Could not test with: 1.0.16 (compilation errors in the Console window)

Reproducible on: Windows 11 22H2
Not reproducible on: No other environment tested

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