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Objects are cleared when preloading a Pool during startup functions with...
Reproduction steps:1. Open the attached “IN-103909” project2. Open the Project Settings window (Edit > Project Settings)3. Make s... Read more
Visual Elements are not garbage collected when using clear() on parent o...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
GameObject cannot be renamed when right clicked and a different Editor w...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new GameObject (GameObject > 3D Object &g... Read more
Changing URP settings when a Shader Graph is open throws errors and rend...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/ShaderGraph_Outline.shadergraph“ Shader Graph Asset3. Ope... Read more
TextMeshPro Shader "Mask" field does not update in Inspector when changi...
How to reproduce:1. Open the “IN-106022_TMPMaskOffIssue“ project2. Open the “SampleScene”3. In the Hierarchy window select “Canvas/T... Read more
Unity logo becomes deformed when the Editor is resized horizontally
Steps to reproduce: Create a new Unity project using the Universal 3D template Resize the Editor horizontally to make the smallest p... Read more
[HDRP] Broken Wireframe Draw Mode
[https://discussions.unity.com/t/unity-6-broken-wireframe-mode/1528029] I checked, post is clear enough to not need repro project or... Read more
Objects are not highlighted when clicking on their references in a custo...
How to reproduce:1. Open the “ReferenceHighlightBug.zip“ project2. Open the “SampleScene“3. Select the “ReferenceTest“ GameObject in... Read more
Incorrect color is selected when selecting color from Swatches or Defaul...
Reproduction steps:1. Open the attached “IN-105523.zip” project2. Open the “SampleScene”3. From the Hierarchy, select Canvas > Im... Read more
Memory Profiler Snapshot name becomes unreadable when non-Latin characte...
Reproduction steps:1. Open the attached “IN-105581.zip” project2. Open the Memory Profiler (Window -> Analysis -> Memory Profi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved