Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.4
2019.1
2019.2
2019.3
2019.3.2f1
Issue ID
1220568
Regression
No
[Critical] Editor crashes when clicking on close button during compiling shaders when progress bar is showing.
Editor crashes when clicking on the close button during compiling Shader Graph
Steps to Reproduce:
1. Create a new Project with HDRP Template
2. Project > Assets > right-click > Create > Shader > PBR Graph
3. Click on Assets > New Shader Graph > Inspector > Compile and Show Code
4. Click on Close button of the Editor
Expected Result:
Either Close button doesn't activate during the compilation of the Shader like in 2020.1.0a23 or Editor closes on clicking on Close Button
Actual Result:
Editor Crashes
Reproducible on: 2019.3.2f1, 2019.2.12f1, 2019.1.14f1, 2018.4.14f1
Working Fine on: 2020.1.0a23
Environment: Windows 10 Only
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Resolution Note (2019.4.X):
The issue does not occur on versions after 19.4 which is likely due to the big progress bar handling refactor.