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Fixed in 2022.2.18f1



Found in


Issue ID




[Android] forward+ lighting glitch when built on Xiaomi Mi 10



Reproduction steps:
1. Open the attached project "URP_Bug_2022_2"
2. Build And Run on a Xiaomi Mi 10 device
3. Observe the Scene shown in the Player

Expected result: No visual glitch is seen
Actual result: Black blocks are seen

Reproducible with: 2022.2.9f1
Not reproducible with: 2020.3.46f1, 2021.3.20f1, 2023.1.0b5, 2023.2.0a5

Reproducible with devices:
Xiaomi Mi 10t, CPU: Snapdragon 865 5G, GPU: Adreno 650, Android 11
Xiaomi Mi 10

Not reproducible with devices:
VLNQA00332, Samsung Galaxy XCover4 (SM-G390F), Android 9, CPU: Exynos 7 Quad 7570, GPU: Mali-T720
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: NOT FOUND, GPU: Mali-G76
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00231, Samsung Galaxy A5(2017) (SM-A520F), Android 8.0.0, CPU: Exynos 7 Octa 7880, GPU: Mali-T830
VLNQA00231, Huawei HUAWEI Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76

Testing environment: Windows 10 Enterprise 21H2


* In 2020.3.46f1 and 2021.3.20f1 Only 4 lights work
* If you disable 'Point Light(20)' in the Scene and then Build And Run the app, there will be no visual glitch displayed
* Xiaomi Mi 10 is the user’s device,

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