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[URP][Metal][Mac] [2D lighting] Standalone build renders blue/black with...
With 3D template i.e when the camera/lighting environment is set to skybox, the scene renders black and with a 2D Template, the buil... Read more
[Polybrush] Vertex corruption when using Additional Vertex Stream
Steps to reproduce:1. Open User-supplied project2. Open Scene "Test"3. Notice the "Corrupted mesh" Gameobject, that is using a Polyb... Read more
[Camera] "TLS Allocator ALLOC_TEMP_THREAD" exceptions are thrown on open...
TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations, size 23 errors are thrown continuou... Read more
[LWRP] Terrain loaded from AssetBundle is missing textures
How to reproduce:1. Open the attached project2. Build the terrain scene as asset bundle using the asset bundle browser (Window > ... Read more
Cursor is not locked to Game window when pressing Windows key then click...
How to reproduce:1. Open the attached project2. Build the project3. Launch the built project in Windowed mode4. Wait for the Splash ... Read more
Mouse coordinates are not relative to the game window when getting them ...
How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more
Editor crashes on TreeRenderer::TreeUpdated when entering Play mode
How to reproduce:1. Open the attached project "case_1212021.zip"2. Load the "Forest_tansel" scene3. Enter Play mode-- Observe the cr... Read more
[Mobile]Shader becomes black and white with different behavior when usin...
Steps to reproduce:1. Open User's attached project "ShaderLearning.zip"2. Enter Play mode to notice the Shader behavior3. Build it t... Read more
Some packages triggers script recompilation at every editor startup
com.unity.mobile.android-logcat@1.0.0 triggers script recompilation at every editor startup. If you re-open the project, it will be ... Read more
The editor layout could not be fully loaded
To reproduce:1. Download the project attached2. Load the project3. Observe the Console Expected result: No messages are printedActua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
- [iOS] Frame Debugger rendering output doesn't work with iOS builds