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[Android] [OpenXR] Editor enables “Force remove Internet” when the proje...
Reproduction steps:1. Open the attached project "ReproProj" with the Android platform2. Open the “/Assets/Scenes/SampleScene.unity” ... Read more
Light gizmo stays enabled in prefab mode when the Disable Gizmo option i...
Repro steps (check video for visual repro) : make a new project create a prefab with a game object and a directional light object in... Read more
Extra shadows appear in HDRP when Shadows Update Mode is set to On Deman...
How to reproduce:1. Open the “IN-52384_HDRP-repro.zip“2. Open the “OutdoorsScene“3. Enter Play mode Expected result: No extra shadow... Read more
EditorGUILayout.EnumFlagsField breaks when enum member has a -1 assigned
Reproduction steps:1. Open the attached project "EnumFlagsField"2. Select "Test" GameObjert in the Hierarchy Expected result: there ... Read more
[Project View] Certain console errors trigger the lock icon highlight on...
Repro:1. Open attached project.2. Open scene Assets > Scenes > Gameplay3. Note the error that appears in Console. With Project... Read more
Crash after entering Play Mode when Rendering Path is set to "Forward+" ...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/SampleScene.unity“ scene3. In the Project window s... Read more
"Create App Packages..." option is greyed out when trying to Create App ...
How to reproduce:1, Create a new Unity project2, Build the project for UWP3, Open the built Solution in Visual Studio4, Select Proje... Read more
Animator node- Inconsistent transition representation for multiple trans...
Many small arrows appear for multiple transitions to self. This does not follow the default format where three triangles represents ... Read more
Rigidbody collisions are erratic when using the Temporal Gauss Seidel Ph...
Reproduction steps:1. Open the attached “IN-50775 TGS Physics solver.zip“ project2. Open the “SampleScene”3. Enter Play mode Expecte... Read more
Screen Space decals do not render into all Gbuffers
Screen space decals in deferred should render into all GBuffers. Currently they only render into the Emissive/GI/Lighting buffer. St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked