Search Issue Tracker

0
votes
By Design

[Probuilder] Options under "Actions" tab don't get highlighted on select...

Package: Probuilder

-

Jan 08, 2020

-

Version/s: 2019.3.0a3, 2020.1.0a18

After creating a probuilder gameobject, when UV Mode is switched to Manual in the Actions tab for the UV Editor Window, the options ... Read more

1
votes
Fixed

[Analytics] Analytics window doesn't refresh on entering play mode in th...

Package: Analytics

-

Jan 08, 2020

-

Version/s: 2020.1.0a14, 2020.1.0a18

Analytics window doesn't refresh in play mode after analytics is set up for the project. Steps To Reproduce: 1. Create a new proje... Read more

0
votes
Fixed

Memory usage increases while switching application to background and bac...

Mobile

-

Dec 26, 2019

-

Version/s: 2017.4, 2018.4.14f1

To reproduce: 1. Open attached project 2. Build and run to Android device with the development build 3. From project folder copy OBB... Read more

7
votes
Fixed

Last frames of video are repeated when played using Video Player Component

Video

-

Jan 06, 2020

-

Version/s: 2019.3.0f4, 2020.1.0a17

How to reproduce: 1. Open attached project "Case_1209623" 2. Load SampleScene 3. Press Play Expected result: video is played withou... Read more

0
votes
Fixed

Changing Anti Aliasing value in Quality Settings causes an error when th...

Scene/Game View

-

Jan 08, 2020

-

Version/s: 2018.4.0f1, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Select the Main Camera 3. Open the Quality Settings ... Read more

0
votes
Duplicate

[HDRP] Animated materials via Time node in ShaderGraph does not work in ...

Package: Scriptable Render Pipeline HD

-

Jan 08, 2020

-

Version/s: 8.0.0 staging

Animated materials are visible on planar reflection probe in Playmode but not on Scene view while out of play. 1) Change manifest f... Read more

0
votes
Duplicate

[Metal] Crash on Initialize() in BuffersMetal with larger texture size

Metal

-

Jan 03, 2020

-

Version/s: 2019.2, 2019.2.9f1

How to reproduce: 1. Open the attached project on Unity 2019.2 2. Change the active platform to iOS 3. Replace IMAGE_NAME and its me... Read more

0
votes
Fixed

[HDRP] ScrollSpeed of density volume doesn't work in game view non play ...

Package: Scriptable Render Pipeline HD

-

Jan 08, 2020

-

Version/s: 8.0.0 staging

1) Change the manifest to point to your SRP folder 2) Open scene ScrollSpeedDensity 3) Notice in Game view the fog is not moving. On... Read more

0
votes
Won't Fix

[HDRP] Upgrading project from previous version of HDRP (7.1.6) to latest...

Package: Scriptable Render Pipeline HD

-

Jan 08, 2020

-

Version/s:

After upgrading this project, the very first time I opened the scene, it was rendering just grey, and no changes i made to the setti... Read more

0
votes
Not Reproducible

TextMeshPro Text is being changed in every scene when checking outline f...

Package: TextMeshPro

-

Nov 05, 2019

-

Version/s: preview.1 - 3.0.0

To reproduce: 1. Open the attached project 1196281.zip 2. Check both scenes 3. Notice that text in both scenes have the same outline... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.