Search Issue Tracker
Fixed in 2023.2.0b12
Fixed in 2023.2.X, 2023.3.X, 2023.3.0a7
Votes
0
Found in
2023.2.0a14
2023.3.0a1
Issue ID
UUM-47192
Regression
No
VFX templates window is displayed almost blank with only a few "hanging" words
How to reproduce:
- Open HUB;
- Create 3D(HDRP) project;
- Create a visual effect graph in the "Project" window (Create->Visual Effects-> Visual Effect Graph);
- Collapse the "Default VFX Graph Templates" section in the "Create new VFX Asset" window
- Close the mentioned window fully
- Repeat step 3
- Observe the "Create new VFX Asset" window
- Click the "Create" button
- Observe the "Console" window
Expected result:
- The "Default VFX Graph Templates" section should be returned to an expanded state during the window re-opening.
- The "Simple Loop" template should be selected by default (even if it's not the first one)
- No errors in the Console window
Actual result: The reopened window is displayed almost empty with few "hanging" words. The console displays errors when the "Create" button is clicked. Added screenshots and video in the "Attachments" section.
Reproducible with: 16.0.1 (2023.2.0a14), 16.0.3 (2023.2.0b7).
Could not verify with: 2023.3.0a3 as at this time this stream has no needed template
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Camera.allCameras returns cameras from all loaded Scenes when using multi-Scene setup
- Camera.layerCullDistances has no effect when GPU Resident Drawer is enabled
- ARM64 and ARMv7 APKs return the same version code when "Split APKs by target architecture" is enabled
- Crash on ProfilerMutexLock when closing a project with specific Assets
- “Callback unregistration failed. Callback not registered.” is thrown when changing layouts with two "Font Asset Creator" windows docked
Resolution Note (fix version 2023.3):
Verified in version 2023.3.0a7.0.14176
Resolution Note (fix version 2023.2):
Verified on version 2023.2.0b12