Search Issue Tracker
Fixed
Fixed in 2022.3.12f1, 2023.1.17f1, 2023.2.0b14, 2023.3.0a8
Votes
0
Found in
2022.3.4f1
2023.1.11f1
2023.2.0b7
2023.3.0a3
Issue ID
UUM-47230
Regression
No
Area lights fall off when rendered with path tracing
How to reproduce:
1. Open the “Path Tracing bug.zip“ project
2. Open the “OutdoorsScene“
3. Observe the Area lights
Expected result: All Area lights are rendered
Actual result: Some Area lights are not rendered
Reproducible with: 2022.3.4f1
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note: Not reproduced by the CQA
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
Add comment