Search Issue Tracker
Fixed in 2022.3.12f1
Fixed in 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X, 2023.3.0a8
Votes
0
Found in
2022.3.4f1
2023.1.11f1
2023.2.0b7
2023.3.0a3
Issue ID
UUM-47230
Regression
No
Area lights fall off when rendered with path tracing
How to reproduce:
1. Open the “Path Tracing bug.zip“ project
2. Open the “OutdoorsScene“
3. Observe the Area lights
Expected result: All Area lights are rendered
Actual result: Some Area lights are not rendered
Reproducible with: 2022.3.4f1
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note: Not reproduced by the CQA
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Duplicated groups and incorrect grouping in UI Builder when using UxmlElementAttribute: libraryPath
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
- Crash on UNITY_FT_Render_Glyph_Internal when Generating Font Atlas in the Font Asset Creator Window
Add comment