Search Issue Tracker

0
votes
Fixed

Terrain does not support setting the renderingLayerMask filters used by ...

Terrain

-

Jun 06, 2019

-

Version/s:

Merged PR at e71028a96af9 to trunk in 5876ceb54d0b. Read more

1
votes
Fixed

'MecanimDataWasBuilt()' assert after opening project

Animation

-

Jun 08, 2017

-

Version/s: 2017.1.0b9

Steps to reproduce: 1. Open attached project2. Notice Assertion failed: Assertion failed on expression: 'MecanimDataWasBuilt()' in c... Read more

0
votes
Fixed

[Profiler] Dropdown button under 'Module Details Panel' for 'CPU Usage M...

Profiling

-

Feb 28, 2020

-

Version/s: 2020.1.0a11, 2020.1.0a26, 2020.2.0a1

The dropdown button in the Module Details Panel for CPU Usage Module disappears on switching to Hierarchy or Raw Hierarchy View. If ... Read more

1
votes
Won't Fix

CommandBuffer fails to copy the Point Lights' ShadowMaps into a RenderTe...

Shadows/Lights

-

Dec 28, 2016

-

Version/s: 5.6.0b3

Reproduction steps:1. Open the attached project "CopyPointShadowCubemap.zip";2. Open the "Default.unity" scene;3. Select the Point l... Read more

0
votes
Won't Fix

UsePass for ShaderLabShader is ignored and GameObjects are not rendered ...

-

Feb 06, 2023

-

Version/s: 2020.3.42f1, 2021.3.16f1

How to reproduce:1. Open the project “IN_20904”2. Open the “Bug Demonstration” Scene in Scenes3. Enter the Play Mode Expected result... Read more

0
votes
Won't Fix

OnTriggerExit method isn't invoked when disabling the Trigger Collider C...

Physics

-

Mar 05, 2022

-

Version/s: 2019.4, 2020.3, 2021.1.28f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "My project" project2. Enter the Play Mode in the "SampleScene" Scene3. Select the "Pla... Read more

0
votes
Fixed

[MacOS] Can interact with editor window without it coming into focus

MacOS

-

Dec 04, 2019

-

Version/s: 2020.1.0a15

If your editor window is unfocused, you can click on visible components and interact with the editor. It stays out of focus for a fe... Read more

0
votes
Fixed

[TextureCompression] Using "Graphics.CopyTexture" or "SetPixelData" with...

Texture

-

Jun 04, 2022

-

Version/s: 2020.3.29f1, 2021.3.16f1, 2022.2.0a5

How to reproduce:1. Open project "PVRTC.zip"2. Open Main Scene (Assets > Scenes > Main)3. Open a Console window and enter the ... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

-

Dec 21, 2015

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Fixed

Parent gameobject's and child gameobject's positions are not synced afte...

Networking

-

Oct 03, 2016

-

Version/s: 5.4.1f1

Steps to reproduce:1. Download and open attached project2. Build it3. Open 3 instances of the game4. Host the game with one of them5... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.