Search Issue Tracker

Won't Fix

Votes

0

Found in

2020.3.42f1

2021.3.16f1

Issue ID

UUM-26512

Regression

Yes

UsePass for ShaderLabShader is ignored and GameObjects are not rendered when SRPBatcher is enabled

--

-

How to reproduce:
1. Open the project “IN_20904”
2. Open the “Bug Demonstration” Scene in Scenes
3. Enter the Play Mode

Expected result: “UsePass From ShaderLab” GameObjects are rendered in Play Mode
Actual result: “UsePass From ShaderLab” GameObjects are not rendered in Play Mode

Reproducible with: 2020.3.42f1, 2021.3.11f1, 2021.3.16f1, 2022.2.0b1
Not reproducible with: 2021.3.10f1, 2022.2.0b2, 2022.2.3f1, 2023.1.0a25
Fixed in: 2022.2.0b2

Workarounds:
- Disable “SRP Batcher” in “URP-High Fidelity” Rendering settings
- After building the project problem disappears

Note: not reproducible in Player

  1. Resolution Note:

    We were not able to reproduce this issue with the latest version of the Unity editor.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.