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Won't Fix
Votes
0
Found in
2020.3.42f1
2021.3.16f1
Issue ID
UUM-26512
Regression
Yes
UsePass for ShaderLabShader is ignored and GameObjects are not rendered when SRPBatcher is enabled
How to reproduce:
1. Open the project “IN_20904”
2. Open the “Bug Demonstration” Scene in Scenes
3. Enter the Play Mode
Expected result: “UsePass From ShaderLab” GameObjects are rendered in Play Mode
Actual result: “UsePass From ShaderLab” GameObjects are not rendered in Play Mode
Reproducible with: 2020.3.42f1, 2021.3.11f1, 2021.3.16f1, 2022.2.0b1
Not reproducible with: 2021.3.10f1, 2022.2.0b2, 2022.2.3f1, 2023.1.0a25
Fixed in: 2022.2.0b2
Workarounds:
- Disable “SRP Batcher” in “URP-High Fidelity” Rendering settings
- After building the project problem disappears
Note: not reproducible in Player
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Resolution Note:
We were not able to reproduce this issue with the latest version of the Unity editor.