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Won't Fix

Votes

0

Found in

2021.3.28f1

2022.3.5f1

2023.1.4f1

2023.2.0a23

Issue ID

UUM-44740

Regression

No

[ParticleSystem] Texture Sheet Animation's cycleCount data types are different in the inspector and script

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Reproduction steps:
1. Open the attached project “ParticleTest”
2. Open the Scene “SampleScene”
3. In the Hierarchy select the “Particle System” GameObject
4. In the Inspector go to Particle System > Texture Sheet Animation and change the “Cycles” number to a random float (e.g. 1.5)
5. Enter Play Mode and check the Console output

Expected result: Output is a float value (e.g. 1.5)
Actual result: Output is an integer (e.g. 1)

Reproducible with: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

Reproducible on: MacOS 13.3.1 (Intel)

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case the team is unable to prioritize fixing this bug. Currently, we're focusing our resources on fixing more critical issues that affect a larger portion of our user base.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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