Search Issue Tracker

Fixed in 2017.1

Votes

1

Found in

5.6.0f3

Issue ID

901268

Regression

Yes

When entering play with disable Animator game object takes idle animations first frame state

Animation

-

Steps to reproduce:
1. Download 901268_repro.zip and open "test" scene
2. Disable Animator from "HeavyInfantry" game object
3. Enter Game mode

Expected results: Game object should stay in the T stance
Actual results: Game object takes stance of firsts frame of idle animation

Reproduced with: 2017.1.0b1, 5.6.0p1,
Not reproducible with: 5.6.0b7, 5.5.3p1
Regression happened: 5.6.0b8

Comments (4)

  1. 783d50c318ea066fe50bde531bf259b3?d=mm

    Zullar

    Feb 06, 2018 00:47

    2017.3.0f3
    During Awake Animator.IsInitialized = false. After calling Animator.Rebind the Animator.isInitialized = false still.

    Might have something to do with disabling objects initially until their network spawn packet is received and they are enabled.

  2. 8ff996894564d1fadfd323cc3448c1f3?d=mm

    fanki

    May 08, 2017 15:52

    It still happened in 5.6.0p4

  3. 8ff996894564d1fadfd323cc3448c1f3?d=mm

    fanki

    Apr 19, 2017 09:05

    when is plan to fix in 5.6.0?

  4. 8ff996894564d1fadfd323cc3448c1f3?d=mm

    fanki

    Apr 19, 2017 04:56

    this broke all my animator state,it is fatal!

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.